Monday, October 12, 2020

Make Mine...Amalgam?

 Remember Amalgam comics?  No?  Did I just tip my hand as to how old I am?  Well anyway...

 Back when Marvel and DC could stand to bear each other in the same room, they collaborated on a mash-up of their characters, giving us comics fans a series of one-shots that were ridiculous and fun.  My favorites were Super Soldier, (Captain America and Superman), Bullets & Bracelets (a Punisher and Wonder Woman team up), and the most 90's character of all things 90's...Darkclaw! (Batman and Wolverine)

At some point, I stumbled across an exercise to take two superhero teams and turn them into an Amalgam team.  I used a line up from Teen Titans in the 2000's that I really enjoyed, and the line up from the 90's X-Men cartoon...the opening theme of the latter team you now have playing in your head and I'm not sorry at all.

 So here's my corny Amalgam Superhero team.  The Mu-Teens!

 

Starfire + Jubilee = Supernova

Kory’Lee is an alien mallrat who came to Earth tasked with finding her evil sister Blackhusk. Her powers of flight and explosions cause much collateral damage, as she is both inexperienced and carefree.

 

Cyborg + Wolverine = Cyber X

Logan Stone was built by Star Labs secret Weapon-10 division in Genosha.  A blend of state-of-the-art cybernetics and a splicing of the ten deadliest animals on Earth, the man inside is all but lost within his own turmoil and angst. Only his claws and laser-sting give him any sense of meaning or temporary comfort.

 

Kid Flash + Rogue = Speedtrap

Anna-Marie West’s mutant ability to absorb the powers of any living creature she passes by at Mach-1 or higher makes her one of the most dangerous women on the planet. But her power is both a blessing and a curse, she is unable to touch those she cares about without vibrating the lifeforce out of them.

 

Miss Martian + Cyclops = Camouflage

M’gann G’rey is the time-displaced final warrior of Mars. Thrown forward in time thousands of years, she now uses her shapeshifting ability and sensor blasts from the single eye in the middle of her forehead in the role of spy, making stealthy surgical strikes against Erik Luthor’s Magnet Men

 

Raven + Gambit =  Gypsy Dealer

Known as “The Cajun’s Daughter” in criminal circles, Rachel Lebeau-Roth uses her dark magicks to fight against her Demonic father’s influence. Her trademark exploding tarot cards are both an effective cleansing method of the demons that plague Bourbon Street, and a slight against Big Daddy Trigon’s chain of riverboat prophecy casinos.

 

Robin + Professor X = Dr. Avian

Leader of The Mu-Teens, Dr. Timothy Charles Avian (T.C. to his friends) was an accomplished acrobatic performer in Cirque De La Lune before suffering a terrible accident that left him paralyzed from the waist down, but when his brain injuries healed, he had unlocked the ability to mentally project himself anywhere on the planet.

 

Beast Boy + Jean Grey = Wildlife

Garfield Grey can take on the shape of any animal he sees, and then communicate with them telepathically. He’s shown much promise, and is being mentored by Camouflage aka M’gann G’rey. It is thought that Garfield may be a direct descendant of M’Gann, but neither have addressed it openly…yet.

Tuesday, September 15, 2020

RPG Superstar 2020

 So a while back I entered the RPG Superstar contest.  The rules were you make a monster for Pathfinder Second Edition, two of them actually, and they get judged by people who are in the industry.  Well, the however many entries they recieved got whittled down to one hundred and one.  Two of which are my monsters...so I'm pretty jazzed about it, as you can imagine.

Hey, so do you remember the Gasklans I wrote about at some point forever ago?  Well they got a name change.  They're Sklaggans now and they're one of my entries.  The other is the Mwangi Mantis Swarm...which I was surprised made the cut, but I'm glad it did because it's a lot of fun...or at least I think so.

If you want to check them and the other 99 monsters out, you can do so by clicking this link below:

https://rpgsuperstar.com/contests/1/top_101

Sign up.  Vote.  Find 101 ways to terrorize your players.  Let me know what you think about being dragged away by extra-dimensional invaders or hordes of giant creepy insects!

Saturday, August 15, 2020

Beware the Quadstritch

 I really hope the monster stat block generator that RPG Superstar used for their contest doesn't go away.  That way when I have a cracked out fever dream about a four-legged ostrich, I'll have a way to kick it out to the internet with ease.  



Tuesday, August 11, 2020

Sixty-six hours until

"You wanna get holy, honey?  I'll take you to church.  It's been a while since I went a round with tusks like yours."

 Zaiah's quip was met with another backhand across her face. "Your defiance will only earn you more pain." the half-orc grunted as he turned away, rifling through the backpack that laid upon the table.  Zaiah pulled against the chains around her wrists, but the steel and stone was far stronger than she was.

"Pain?  That the word you wanna go with?" Zaiah swallowed down the coppery tang in her mouth, not wanting to give her captor the satisfaction of knowing he drew blood, "Listen up, sugarball.  I don't give a good rub what you want from the Pathfinders, but they like me a whole lot more than I like them, so you'll find all you need when they bust down that door and kick the unholy hell out o-" the rest of the words caught in her throat as the half-orc turned back around with the glass device in his hand.

"How deep into that cave were you when you found this?  How did you get past our guards?"

Zaiah sniffed, "About two knuckles." she enjoyed the look of confusion on his face, "Oh, are we not talking in metaphors anymore?" she shifted her weight, letting her hand hang a bit closer to her head, trying to scratch an itch under a barrette.  The half-orc lunged forward and buried his fist in Zaiah's gut, knocking the wind out of her.  She crumpled like old laundry, and would have fallen to the ground if not for the chains.

"I respect your secrets, whore.  But I will come for them later."  The half-orc uttered an incantation that shrank the device down into his gloved fist, disappearing it entirely.  He yelled something--probably in Orc, and a squat looking human opened the door.  The half-orc removed his glove, "Get this to the mage immediately."  The human turned and ran out the door, swinging it shut behind him, but it did not completely close, stopping only an inch open.

Zaiah noticed the door and grinned.  "Hey, if I tell you where the rest of the documents or whatever for that crystal thing are, what do I get in return?"

"I won't guarantee your immediate death," the half-orc replied, turning back to his prisoner.  Zaiah grinned, knowing that was all her invisible friend needed for an opening.

The door opened, seemingly of it's own volition, and a moment later the half-orc screamed in pain.  He looked down at his leg to find a goblin chewing on his knee and a dagger shredding his calf.  Appearing in the doorway behind them was a slender elf with hair the same color as the raven sitting on her shoulder.  She quickly incanted and a spray of magic missiles soared across the room, half of them striking the half orc in the spine, and the others striking one of Zaiah's chains, breaking it.

Zaiah had only a moment to lock eyes with her half-sister before she was knocked nearly off her feet by the two armored figures that charged in. 

"Sharlo! Kagan! Get this other chain!" Zaiah shouted, "And don't let that son of a bitch die!" she pointed at the half-orc trying with little success to get the goblin off his leg. "Rutch!  Get your teeth off him.  He needs t-" her words were drowned out by the angry dwarf charging her.

The last thing Kagan had seen clearly was the outside of the building he was pretty sure that he was inside of now.  The rage clouded his vision a bit, and the sound of blood pumping in his ears hid most of the sounds of battle.  He ran at Zaiah screaming at the top of his lungs and leapt, using the table that still held Zaiah's backpack as a boost.  His flail struck Zaiah's other restraint, shattering it and taking a large chunk of the stone wall along with it.  

Zaiah looked over at Rutch.  He had done as instructed and was holding down an arm while Sharlo pummeled the half-orc with his gauntleted fists.  "Hey, I said don't kill him!" She quickly incanted and waved a hand in their general direction, thrusting a minor wave of healing magic across the room.  
 
"Is okay to bite, yeah?" Rutch looked up, his mouth dripping red from orc blood.  Zaiah didn't respond, but heard Sharlo call out, "No teeth Rutch!" before quickly running out the door to find her sister.

"Hey, you alright?" Zaiah flexed her gloved hands, churning up the latent magic embedded in them.  Lenore, folded up next to a barrel on the shabby porch of this place, held up her hand. 

"Every time things get violent those two fall into their same stupid contest of who can go stab someone first.  Or the hardest.  I hate people sometimes." Lenore let out a long sigh, "I'm fine, you?"

Zaiah laughed as she offered a hand up.  "That fucker has no idea what kind of fresh hell he unleashed."

"Zee, your words." interrupted Lenore, taking a breath as she got to her feet.  "Your words are gross."
 
Zaiah opted to not dig into Lenore for that.  "My actions are what you need to watch out for, hon."  She plucked the Mithral Sting hidden under a barrette in her hair and walked back into the building.
 
Inside, the now bloody and unconcious half-orc had been bound by the same chains that restrained Zaiah earlier.  Rutch and Sharlo were checking the backpack on the table, and Kagan was admiring his handiwork with the chains when one sister followed another through the door.  "Hey wait, we've got him already.  Don't waste your Sting on him." Lenore pleaded.  Sharlo looked at Kagan, and their eyes widened at hearing Lenore's mention of the Sting.  Rutch dropped the backpack and smiled big, resting his elbows on the table and his head in his hands.

Zaiah crouched down in front of the half-orc, her glare burning a hole into his head.  She whispered a few words of magic and placed a hand on his chest, healing up enough of the wounds Sharlo, Rutch, and Kagan inflicted to bring him back around.  When the half-orc's eyes fluttered open, they were met with the unblinking stare of Zaiah Kibrinina, a half-elven cleric who had little patience for excuses and a predisposition for revenge.
 
"Wakey wakey, sugarball." 
 
The half-orc quickly took stock of his situation and sighed, "Do what you will." he glanced at the others gathered over him, "I am familiar with your policies.  I won't die today, Pathfinders." he spat out the final word.  Zaiah's grin tightened.

"You're right.  You won't die today," said Zaiah, "But let me bring you up to speed.  I'm not a Pathfinder...yet.  Still kind of on the probational period I guess," she looked up and shrugged at her half-sister Lenore, who shrugged back "And while I can't kill you, I don't have to bring you back in mint condition." she held up the silver needle in her hands, only given to those in her order, and whispered a word in Elven that lit the needle up like a fire.

Sharlo spoke up, his voice full of unease, "Zee...he needs to be alive and able to talk if we're going to find out where his employers are."  Zaiah didn't acknowledge the champion's words, instead tracing symbols in the air only she could see--symbols designating the target of the Mithral Sting.

"Zaiah" Lenore tried appealing to her sister's senses one last time, "It'll be a waste.  You know those things are expensive."

Zaiah traced the final rune before her and pointed at the half-orc's left eye, "So is calling me a whore."

She released the needle.
 
She loved the screams.

Monday, July 6, 2020

This game is gonna get people mad.

I made a game.  It's working title is "No Mask", and it plays with the statistics of the current COVID pandemic.  I'm pretty sure it's gonna get people mad.  Wanna playtest it?  Ok, so here's what I've got so far.




NO MASK: a pandemic game for at least 2 players, though I don't know if I'd suggest more than 4.  One player assumes the role of CC, Contagion Control.  The other players are carriers of the virus.

Premise:  The players have COVID-19.  How you got it isn't important, it's just the starting point for the game.  You are effectively (but not actually) Patient Zero, and absolutely no one you encounter is wearing a mask.  From here, players can decide the severity of play.

COVID 1% Fatality Rate:  Your Death Number (DN) is between 1 and 100, and is secretly determined by the Contagion Control (CC)

COVID 0.5% Fatality Rate:  You have 5 DN's between 1 and 1000, determined by CC.  They can be a grouping of five numbers (Ex. 752-756), five seperate numbers (Ex. 33, 108, 563, 663, 909), or really any combination in between (Ex. 77, 541-543, 800).  These numbers are secretly determined by CC.

CC can decide different numbers for each player if they like.  Just make sure to keep your DN's straight, there could quickly become a lot of them.

If playing 1% Fatality Rate:  Players roll 2d10 for a percentile result between 1-100. (00 is 100)
If playing 0.5% Fatality Rate:  Players roll 3d10 for a percentile result between 1-1000. (000 is 1000)

COVID has a 14 day period (approximately) before it starts showing symptoms, so for now the game takes place during these 14 days.


PLAYING THE GAME:

Step 1.  Players roll the dice.  (If the DN is rolled, the game is over.  Player will die of COVID-19)
         
       1a.  If a DN is not rolled, roll a d10 for the number of people you have exposed to COVID-19
              in the course of your day.

Step 2.  Roll percentile for each of the people you exposed to COVID-19.

       2a.  If a DN is rolled, someone you know, (or at the very least, someone in your community)
              has died of COVID-19.

Step 3.  Repeat until 14 days have passed and players are openly showing symptoms of COVID-19.

Optional:  Every 5 days, instead of rolling a d10, roll a d4.  This represents days when you might not see as many people or have decided to mostly stay in to have a nice day of  bad movies rather than face the world.  Every 7 days, instead of rolling a d10, roll 4d10.  This represents days when you had to go out to the stores to run errands, go food shopping, etc.






Q:  Why am I rolling to survive every day?  Didn't I beat the odds after Day One?  Why am I still risking my own death every single day?

A:  No one in the game is wearing a mask.  You don't know who has the virus and who doesn't.  The possibility of you being exposed is just as great as you exposing others.  Also, have you ever had a cold that you mostly got over before it came back and just kicked you in the teeth and layed you out for a weekend?  That same premise is being used here.  Players in this game are exposed to COVID-19, either through themselves or other people they encounter on a daily basis.

This game assumes you to be in the middle of the pandemic.  If you don't think that's realistic, you should probably not be rolling dice to determine life or death effects, because that's as close as it's gonna get without you actually contracting and spreading COVID-19...or I really truly hope that's as close as it gets.  I'm also very glad you think being in the middle of a pandemic is unrealistic, that means you've been fortunate to not see the worst of it first hand.



Well folks, that's the game.  It can of course be adjusted for different levels of severity, and maybe I'll come back and tweak it when more information is brought to my attention.  Very likely not though, this came to me in a mental blitz a couple of nights ago.  For now I wanna put it out there, so here it is.

Saturday, June 27, 2020

Not dead

This post is to make sure I know I'm not dead.  Sure hope it works.

I wanted to make sure I kept writing.  Then I did exactly that, but all the things I got caught up in didn't make it over here.  So now I feel like I have to justify the time between this post and the last one...and probably the time between that last post and the one before that.

But I don't.  I know that.

I submitted writing assignments to a couple of contests.  I call them 'writing assignments' because that's what kept them at the front of my mind.  It helped me keep ahead of the deadlines.  Anyway, I submitted assignments to Know Direction's Battle of the Pantheons, and to RPG Superstar 2020 where you could submit up to three different monsters for Pathfinder Second Edition.

This morning, with nothing on a timeline or a schedule, I felt the need to write something.  This is the start of that.

And with that, this is the end of this.  I just got an idea for something else I gotta put down in my notes.

Friday, May 15, 2020

The Ring (not that one): Part 1

In the forests outside the main cities there are creatures other than humankind who claim the title of 'Top of the Food Chain'.  Those creatures are by and large members of The Kestral Society.

Monsters.  That's the easiest classification for who or what comprises the bulk of KS, but the leaders of KS, referred to as 'The Ring', represent the Society's largest interests.

Marna is the oldest of The Ring.  Her ragged wings represent the stories of a thousand battles she shouldn't be alive to tell.  Her deep set eyes have just the faintest glint of life in them,  her raspy breath and sagging skin could be equal results of her age or the disease inside her that she constantly fights against.  Even with all this against her, she's got a voice that commands.  And when she raises it, thousands have no choice but to bow to her will.

Liravayne acts as The Ring's spymaster.  Their eyes never stop watching, never stop reporting, and they can get into everything the humans try to keep secret.  Liravayne is in a constant state of sorrow as they mourn for each and every drone.  Even so, they crawl into the human settlements almost every night to murder one human as retribution for their careless steps that crush Liravayne's eyes.


Friday, May 8, 2020

Cobwebs in my skull

I've got a bad habit of letting a funk settle over me, and then just accepting it as a new layer of armor to protect me from whatever knocks me off my feet next. Over the last couple of weeks the funk has indeed settled.  The armor has hardened and I am a carapace-covered sack of non-ambition.

I think I have too many things that can take up my time, and not enough to improve my immediate situation...and I think the fact that I'm okay with that is a big part of the already formed aforementioned habit. 

My brain is already in "So what're you gonna do?" mode, and I'm reaching out pretty much everywhere for writing prompts to try and keep me on something resembling a schedule.  It's far far too easy to slip into a timesuck and I need to make constantly sure I don't slip any further.

So if you're reading this and have any writing prompts that you'd care to share, drop 'em in the comments.  In addition to the deadlines I've already placed on myself (RPG Superstar and Battle of the Pantheons), this is my new slap in the face (my own face, not you kind folks) to shake the cobwebs loose and get moving.

Thursday, April 16, 2020

Free time

About a week ago, I got layed off from my day job.  Covid-19 related reasons, for those of you (and me) reading this years from now.  Go look it up on whatever the 2046 version of Google is.

So obviously, I've got a bit more time on my hands these days.  Lots of building up that questionable browser history to panic-cleanse in my final hours of life...also years from now.  That's like at least 2090 I bet.  Basically as long as I get to see Halley's Comet again, then delete browser history, then take the test of the Starstone.

It's good to have plans.

Also, let's just make a note here on *checks date* April 16th, 2020, that The Designers that I referenced in my last post now have a name.  They refer to themselves as Gasklan.

More coming later on that, but I've got a good creepy vibe going with the Gasklan right now, so just planting my flag on that particular topic now.  You all saw it here before they get rich and famous.

Friday, March 27, 2020

Deep Breathing: Part One of The Designers

It's slim and compact in design.  A thin plastic oval about twice the size of an American football with a power cord and cable antennae protruding from one end, and the breathing apparatus from the other.  When hooked up and left in secret, it is used by creatures from another plane to siphon the life force out of a human subject.

The machine's strange materials allow it to be manipulated by the Designers from their home plane.  It works slowly, but ensures that the subject is exhausted upon waking up.  If a human is aware enough, and the device is removed, the Designers turn on the subject.  They will haunt the human who took notice, turning their dreams into nightmares, demanding that they set the machine up on someone else or restful sleep will never come again.

Generally, the device is affixed to humans while they sleep, providing an excellent opportunity for monitoring.  The device is removed before the typical subject wakes up, and is usually placed discreetly among the tangle of bedside wires that is part of the modern human living condition.



I woke up this morning, and was already so tired.  Ever have just one of those days?

Sunday, March 8, 2020

Just another alternative timeline




1000.                  Leif Ericson discovers Vinland (New England).
1492.                  Columbus discovers the New World.
1497.                  The Cabots set sail for the New World, they do not return.
1498.                  Columbus on third voyage discovers South America.
1501.                  Columbus dies in Venezuela.
1502.                  Columbus’ body is returned to Spain and interred at a cathedral in Valladolid.
1507.                  New World named after Americus Vespucius.
1513.                  Balboa discovers the Pacific Ocean and Ponce de Leon discovers Florida.
1519-1521.       Cortez conquers Mexico. Magellan sails round the world.
1524.                  Verrazano and Gomez explore New England coast.
1528.                  Cabeza do Vaca explores southern United States.
1533.                  Pizarro conquers Peru.
1534.                  Cartier sails to the Gulf of St. Lawrence.
1541.                  Do Soto discovers the Mississippi River.  Expedition lost.
1565.                  Founding of St. Augustine.
1576.                  Frobisher discovers northwest passage, Frobisher Strait.
1579.                  Drake explores coast of California.
1584.                  Raleigh sends first expedition to America.
1588.                  Defeat of the Spanish Armada.
1604.                  Acadia settled by the French.
1607.                  May 12. Founding of Jamestown, Virginia.
1608.                  Founding of Quebec by Champlain.
1609.                  Hudson discovers the Hudson River.
1619.                  First assembly meets at Jamestown. Slaves first sold in Virginia.
1620.                  Coming of the Pilgrims in the Mayflower.
1623.                  Settlements at New Amsterdam. First settlements in New Hampshire.
1630.                  The great emigration to Massachusetts. The failed founding of Boston.
1634.                  Maryland first settled by Calvert.
1635.                  Connecticut settled by emigrants from the old Boston settlement.
1636.                  Founding of Providence by Roger Williams. Harvard College founded.
1637.                  War with Pequot Indians. First negro slaves in New England.
1638.                  Swedes first settle in Delaware.
1639.                  First constitution in America adopted by Connecticut.
1643.                  May 30. New England Confederation formed.
1649.                  Toleration Act in Maryland.
1655.                  Stuyvesant conquers the Swedes in Delaware.
1656.                  Europeans expelled from Massachusetts.
1662.                  Connecticut charter granted.
1663.                  Charter granted to Rhode Island. Charter for the Carolinas granted.
1664.                  September 8. The English conquer New Amsterdam. New Jersey given by King Charles II to his brother, the Duke of York.
1665.                  New Hampshire wildfires drive Europeans out.  Fires stop at the edge of the old Boston settlement.
1666.                  Origin War.  Connecticut evacuated to New Amsterdam.  Rhode Island lost.
1667.                  Fundamental Constitutions drawn up for the Carolinas.
1673.                  Marquette explores the Mississippi.  Discovers the De Soto shipwrecks.
1676.                  Bacon's Rebellion in Virginia. King Phillips War in New Amsterdam
1681.                  Penn receives charter for Pennsylvania.
1682.                  Penn founds Philadelphia and enslaves the Indians. La Salle explores Louisiana and takes possession for France.
1692.                  Philadelphia witchcraft killings. Indians take in women accused of using devil magic.
1700.                  Iberville plants colony in Louisiana.
1713.                  Treaty of Utrecht, ending Queen Anne's War, which began in 1702.
1733.                  Georgia settled by Oglethorpe.
1748.                  Treaty of Aix-la-Chapelle, ending King George's War, which began in 1744.
1754.                  Colonial Congress at Albany; Franklin's plan of union.
1755.                  Braddock's defeat.
1756.                  French and Indian War formally begun.
1759.                  Wolfe captures Quebec.
1763.                  Treaty of Paris.  Evacuation of Pennsylvania.
1770.                  First Battle of New Amsterdam.

Saturday, March 7, 2020

Way way less than 52 in like a single post, I guess.

Have you seen Owen K.C. Stephens's 52 in 52?  You should check that bad boy out if you haven't already.  Over 200 pdfs over the stretch of one year for four different gaming systems.

In my own weird middling way of doing some kind of thing in Owen's honor, I present to you a feat I fever dreamed up for both Pathfinder 1st and 2nd Edition.



(Pathfinder 1st Edition)
COMBAT SLIDE:  At the last crucial moment of your assault, you drop to your knees and slide along the ground, dodging weapons intended to be used on you before returning to your feet to deliver the blow.

Prerequisite:  3 or more ranks in Bluff, Base Attack Bonus +2

Benefit:  When Charging, you may move through the threatened squares of your target without triggering Attacks of Opportunity.  You may end your charge in any square adjacent to your target.  If the creature is one or more size categories larger than you, your Charge may move through the squares occupied by your target.

Normal:  When Charging, you must stop in the closest adjacent square to your target, triggering any Attacks of Opportunity as normal.

Special:  When counting any occupied squares for movement, each square counts as 10 feet.


(Pathfinder 2nd Edition)
COMBAT SLIDE   [FEAT 2]
[GENERAL] [SKILL] 
Prerequisite:  Trained in Deception
At the last crucial moment of your assault, you drop to your knees and slide along the groung, dodging weapons intended to be used on you before returning to your feet to deliver the blow.  When Charging, you may move through the threatened squares of your target without triggering any reactions from them.  You may end your charge in any square adjacent to your target.  If the creature is one or more size categories larger than you, your Charge may move through the squares occupied by your target.  Each occupied square counts as an additional 5 feet of movement.

Friday, February 28, 2020

Half a golem rolls into a bar...

Saw a post on the Pathfinder RPG group on Facebook asking for advice about a big fight with the upper half of a golem on a table.  I suggested the table should be on wheels, there should be hooks all around the walls of the room, and there should be a length of rope on the table with the golem.  That led me to this.

Rolling Charge [2 actions]
Prerequisites: The golem is holding a rope attached to a hook in the room.

The golem can pull the rope and roll across the room up to twice its stride and make an a single strike.

[Reaction] Rope Trip
Prerequisites: The golem is approached by a creature while holding the rope.

Saturday, February 15, 2020

Choking Winds



Filed under "To Be Refined Later...probably"

Back during the 2E Pathfinder Playtest I literally dreamed up this idea.  I originally had it on a blog that has since vanished into the aether of the internet, but here's a reprint of sorts.  Just updated a bit from that first draft some months ago.  It still needs work, but here's version 2.0 for now.




Choking Winds   [Spell 3]
[Illusion] [Mental]
Traditions: Occult, Primal
Cast: [2 Actions] Material, Somatic
Range: 30 feet    Target: One Living Creature
Saving Throw: Will     Duration:  Concentration


You cause one creature to believe it is choking on thick clouds of dust.
Critical Success: The target is unaffected.
Success:  The target is Slowed 1 for one round.
Failure:  The target is Slowed 1 for the duration of the spell.
Critical Failure:  The target is Slowed 2 for the duration of the spell.

Heightened (6th) The Slowed condition is increased by 1.



Similar to a rather obvious classic TTRPG spell I should have thought of immediately upon dreaming this up?  Yeah, most likely.  Still feels fun though.

Saturday, January 25, 2020

So what the beans is a projectjko anyway?

Ok.  Blog.  Let's do this.

My name is Jon Hewitt and this is my blog, so why is it called projectjko?  Good question.  Glad you asked.

A long time ago I decided that my online presence should be simplified.  I had usernames and emails with a dozen different names, inspirations, and sources.  I decided after trying to keep all the names and passwords straight (something I was never good at in the first place) I should simplify and just use one name for all things online related.  I decided on projectjko.

Why did I specifically decide on projectjko?  That's an origin story for another post.  Probably.  Maybe.  We'll see.

Anyway, here's where we are now.  If you see anything online with the name 'projectjko', there's a good chance it's me.  Feel free to say hi wherever you see me.

Twitter
Instagram
You wanna email me?  Use that magic word "at gee mail dot com"
You wanna drop a comment here?  Yeah, go ahead and do that.  I'm around.