Have you seen Owen K.C. Stephens's 52 in 52? You should check that bad boy out if you haven't already. Over 200 pdfs over the stretch of one year for four different gaming systems.
In my own weird middling way of doing some kind of thing in Owen's honor, I present to you a feat I fever dreamed up for both Pathfinder 1st and 2nd Edition.
(Pathfinder 1st Edition)
COMBAT SLIDE: At the last crucial moment of your assault, you drop to your knees and slide along the ground, dodging weapons intended to be used on you before returning to your feet to deliver the blow.
Prerequisite: 3 or more ranks in Bluff, Base Attack Bonus +2
Benefit: When Charging, you may move through the threatened squares of your target without triggering Attacks of Opportunity. You may end your charge in any square adjacent to your target. If the creature is one or more size categories larger than you, your Charge may move through the squares occupied by your target.
Normal: When Charging, you must stop in the closest adjacent square to your target, triggering any Attacks of Opportunity as normal.
Special: When counting any occupied squares for movement, each square counts as 10 feet.
(Pathfinder 2nd Edition)
COMBAT SLIDE [FEAT 2]
[GENERAL] [SKILL]
Prerequisite: Trained in Deception
At the last crucial moment of your assault, you drop to your knees and slide along the groung, dodging weapons intended to be used on you before returning to your feet to deliver the blow. When Charging, you may move through the threatened squares of your
target without triggering any reactions from them. You may end your
charge in any square adjacent to your target. If the creature is one or
more size categories larger than you, your Charge may move through the
squares occupied by your target. Each occupied square counts as an additional 5 feet of movement.
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